AFTERIMAGE.
Roadmap
v11 is playable. Next we polish a 2.5D web slice, then stack new missions in batches. Ten new missions just walked in — all drafts. Everyone’s stylised, never a likeness. Kids stay as text cues only. No official logos in the art.
Done so far
v11 is playable
You already have a look, a bible, and a game people can click through in the browser.
- v11 web build, in story order. Title → intro → MySpace → MSN → Russ plant → reflection → outback → Mattybear → ticks → mice → beer fall → rizz → Pay Up → garage fire → Unwrap / Operation → tooth → Milkshake with Grandad → SRT → result.
- SEMI-ANIME look, locked. Painted anime characters, realistic cinematic framing and lighting.
- Art bible, live. The public reference for the look.
- Playable web prototype. This site. The thing you can send someone today.
Status as of 13 Nov 2026, Australia/Perth. The ticks on this list are a snapshot, not live checkboxes.
Now / Next / Later
Based on the beginner path
Don’t start over in real-time 3D. Grow what you have. The slice is the demo. Missions come in batches. 3D / Steam can wait.
- NOW
Polish the 2.5D slice
Grow v11 into a tight 2.5D web slice. Lead with Pay Up and the Operation memory (Unwrap). Make it something you can show.
- NEXT
Missions in batches
Quick wins first. Reuse ticks, teddy-search, SRT prompts, and Pay Up choices where they fit. Can overlap with writing the application.
- LATER
Heavy missions, maybe 3D
The heavier missions, plus a possible 3D / Steam stage if the web slice has earned it — and only if it still makes sense.
That’s why Now is the slice, not a 3D rebuild, and not “finish all ten missions first.”
Mission board
10 new · all draft · S/M/L are estimates
Punchy version of each brief. Real people stay stylised. A kid called Leo is text cues only. Brand names below are reference — the art uses generic stand-ins, no official logos.
- SEARCH / CATCH · S ESTIMATE · NEXT, BATCH 1
🐱 Catch Evie
She bolts from the tent and frolics through long paddocks. We’re treating Evie as a cat — assumption, because the note said “can escapes.” Same hunt-and-grab feeling as Find Mattybear.
- CAREFUL DRAG · S ESTIMATE · NEXT, BATCH 1
🐴 Groom the Horse
At Francie’s place — no address, ever. Brush, pick, don’t yank. Same careful-hands vibe as picking ticks off Queenie.
- VEHICLE QTE · S ESTIMATE · NEXT, BATCH 1
🔧 Don’t Blow the Shitbox
You and Cathlyn, trying not to kill a beat-up generic car (Ford stand-in, no badge). Same prompt language as Launch the SRT — except the win is not redlining it. Comic breakdown if you mess it up, not a fireball.
- RHYTHM / BALANCE · S ESTIMATE · NEXT, BATCH 1
🐕 Paddle with Queenie
A slow paddle on the dam with Queenie. Try not to tip it. Soft spill, she’s fine, you laugh.
- LOAD AND GO · M ESTIMATE · NEXT, BATCH 2
🚗 Mulch Run
You and Cathlyn load the piles and bounce in a generic unbadged car (Mazda stand-in, no badge). Why you’re taking the mulch is still an open question.
- PATTERN HACK · M ESTIMATE · NEXT, BATCH 2
💻 Lock Maddie Out
A Boost-style lockout, rebuilt as our own little hack UI. No official GTA or NoPixel art. Maddie stays stylised, maybe just a text cue.
- MEMORY MATCH · M ESTIMATE · NEXT, BATCH 2
🎧 Desk Memory
A kid called Leo — five years younger than Harley — on Matt’s lap at the desk, headphones on, generic EDM (deadmau5 is the reference only). You play a memory game with generic pirate-adventure cards (One Piece is the reference only). Leo is text cues only. No portrait.
- TRIVIA + RHYTHM · L ESTIMATE · LATER
🎤 Drag Trivia / Lip Sync
Nail the drag-race trivia and the lip sync gets easier. Miss it and the stage gets mean. Two minigames taped together. No official franchise marks, and no unlicensed song.
- CHASE / EVASION · L ESTIMATE · LATER
🏃 Jailbreak
Kimi runs. You either slip them or you get locked up. We don’t invent why she’s running. Generic patrol, no official livery. Non-graphic if you get caught.
- SELF-DEFENCE BEAT · L ESTIMATE · LATER
☎️ Landline Defence
Karl the neighbour kicks the door in. Kimi grabs the wired landline. Matt equips a machete as a deterrent. Self-defence memory. Camera cuts away. No gore, no lingering on impact. Last of these ten, because the tone has to be right.
Suggested build order
Quick wins first
Reuse what already works. Estimates only. This is a suggested order, not a locked schedule.
- 0NOW
Polish Pay Up + Operation into a 2.5D web slice
This is Now. The demo you can show people. Existing v11 beats, just tighter.
- 1NEXT
Catch Evie
Reuse the Find Mattybear search in long outback paddocks. S estimate · Batch 1.
- 2NEXT
Groom the Horse
Reuse the Pick the Ticks careful-drag idea. Click-to-clear is fine until that drag is approved. S estimate · Batch 1.
- 3NEXT
Don’t Blow the Shitbox
Reuse Launch the SRT prompts, inverted. Keep the fail funny. S estimate · Batch 1.
- 4NEXT
Paddle with Queenie
New but gentle. Queenie already exists. A calm water beat. S estimate · Batch 1.
- 5NEXT
Mulch Run
A short load, then a light getaway. Can share a bit of the car feel with the shitbox. M estimate · Batch 2.
- 6NEXT
Lock Maddie Out
New UI, still small. Timed patterns, closer to Pay Up choices than a full sim. M estimate · Batch 2.
- 7NEXT
Desk Memory
A memory-match shell is straightforward. The care is the kid in the scene — text cues only, generic cards, generic audio. M estimate · Batch 2.
- 8LATER
Drag Trivia / Lip Sync
Two systems. Trivia can start from the Pay Up choice shell; the lip sync is new rhythm work. L estimate.
- 9LATER
Jailbreak
A real chase needs new routing, a heat meter, and a lock-up tableau. Big compared to a paddock catch. L estimate.
- 10LATER
Landline Defence
Last of these ten on purpose. Self-defence, tasteful camera, no graphic violence. Get the direction right before it’s built. L estimate · tone-sensitive.
A 3D / Steam stage stays later, and only if the web slice has earned a bigger build. You don’t need all ten missions first.
Open questions
Don’t invent the answers
- EvieConfirm she’s a cat — assumption from “can escapes the tent.”
- KarlWhy he kicked the door in, and whether the machete is ever used or only equipped.
- JailbreakWhy Kimi is running, and whether this is a memory, a fear, or a stylised exaggeration.
- MaddieWhy lock her out, and who’s at the keyboard.
- MulchWhy it’s being taken, and who’s driving.
- DamWho’s paddling with Queenie, and what the craft is.
- LeoHow on-screen is he? This board uses text cues only. Are the cards and the desk tableau one scene or two?
- ShitboxIs “blow up” a comic breakdown (this draft’s assumption) or a real explosion?
- Lip syncHow does trivia change the performance — easier timing, a multiplier, or a gate?
- Story orderWhere do these ten sit in the v11 flow, if they sit there at all?
- ScoringPrototype scores and provisional MBTI function tags are not locked.
- Stand-insGeneric art for One Piece, deadmau5, GTA / NoPixel, Mazda, and Ford — no official logos. Confirm that’s the brief.